Searched refs:isAllSurfaceVisibleDebugEnabled_ (Results 1 – 3 of 3) sorted by relevance
73 return isAllSurfaceVisibleDebugEnabled_; in IsAllSurfaceVisibleDebugEnabled()434 bool isAllSurfaceVisibleDebugEnabled_ = false; variable
347 bool isAllSurfaceVisibleDebugEnabled_ = false; variable
177 isAllSurfaceVisibleDebugEnabled_ = RSSystemProperties::GetAllSurfaceVisibleDebugEnabled(); in PartialRenderOptionInit()208 isAllSurfaceVisibleDebugEnabled_ = visitor.isAllSurfaceVisibleDebugEnabled_; in RSUniRenderVisitor()862 if (node.CheckParticipateInOcclusion() && !isAllSurfaceVisibleDebugEnabled_) { in CalculateOcclusion()3038 renderThreadParams->isAllSurfaceVisibleDebugEnabled_ = isAllSurfaceVisibleDebugEnabled_; in SetUniRenderThreadParam()