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Searched refs:indirectArgsBuffer (Results 1 – 7 of 7) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Dmesh_component.h117 BufferAccess indirectArgsBuffer; member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Dmesh_component_manager.cpp66 DECL_PROPERTY2(MeshComponent::Submesh, indirectArgsBuffer, "Indirect Buffer", 0)
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Drender_data_defines_3d.h282 RenderVertexBuffer indirectArgsBuffer; member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp822 if (submesh.indirectArgsBuffer.buffer) { in SetupSubmeshBuffers()
823 renderSubmesh.indirectArgsBuffer.bufferHandle = in SetupSubmeshBuffers()
824 renderHandleManager.GetRenderHandleReference(submesh.indirectArgsBuffer.buffer); in SetupSubmeshBuffers()
825 renderSubmesh.indirectArgsBuffer.bufferOffset = submesh.indirectArgsBuffer.offset; in SetupSubmeshBuffers()
826 renderSubmesh.indirectArgsBuffer.byteSize = submesh.indirectArgsBuffer.byteSize; in SetupSubmeshBuffers()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp240 const RenderVertexBuffer& iArgs = currSubmesh.indirectArgsBuffer; in RenderSubmeshes()
H A Drender_node_default_shadow_render_slot.cpp377 const RenderVertexBuffer& iArgs = currSubmesh.indirectArgsBuffer; in RenderSubmeshes()
H A Drender_node_default_material_render_slot.cpp401 const RenderVertexBuffer& iArgs = currSubmesh.indirectArgsBuffer; in RenderSubmeshes()