Searched refs:indicatorStartPos_ (Results 1 – 2 of 2) sorted by relevance
2306 indicatorStartPos_ = originalPaintRect.GetX() + originalPaintRect.Width() / HALF_OF_WIDTH; in PlayIndicatorTranslateAnimation()2310 if (NearZero(indicatorEndPos_ - indicatorStartPos_)) { in PlayIndicatorTranslateAnimation()2311 indicatorStartPos_ = originalPaintRect.Width(); in PlayIndicatorTranslateAnimation()2318 NearZero(tabBarPattern->indicatorEndPos_ - tabBarPattern->indicatorStartPos_)) { in PlayIndicatorTranslateAnimation()2321 tabBarPattern->turnPageRate_ = (value - tabBarPattern->indicatorStartPos_) / in PlayIndicatorTranslateAnimation()2322 (tabBarPattern->indicatorEndPos_ - tabBarPattern->indicatorStartPos_); in PlayIndicatorTranslateAnimation()2330 NearZero(tabBarPattern->indicatorEndPos_ - tabBarPattern->indicatorStartPos_)) { in PlayIndicatorTranslateAnimation()2333 tabBarPattern->turnPageRate_ = (value - tabBarPattern->indicatorStartPos_) / in PlayIndicatorTranslateAnimation()2334 (tabBarPattern->indicatorEndPos_ - tabBarPattern->indicatorStartPos_); in PlayIndicatorTranslateAnimation()2339 host->UpdateAnimatablePropertyFloat(propertyName, indicatorStartPos_); in PlayIndicatorTranslateAnimation()
625 float indicatorStartPos_ = 0.0f; variable