Searched refs:incallStateMachine (Results 1 – 2 of 2) sorted by relevance
128 incallStateMachine->TransitionTo(incallStateMachine->activatingSecondaryState_);129 incallStateMachine->TransitionTo(incallStateMachine->activatedSecondaryState_);130 incallStateMachine->TransitionTo(incallStateMachine->deactivatingSecondaryState_);149 incallStateMachine->TransitionTo(incallStateMachine->activatingSecondaryState_);150 incallStateMachine->TransitionTo(incallStateMachine->activatedSecondaryState_);151 incallStateMachine->TransitionTo(incallStateMachine->deactivatingSecondaryState_);170 incallStateMachine->TransitionTo(incallStateMachine->activatingSecondaryState_);171 incallStateMachine->TransitionTo(incallStateMachine->activatedSecondaryState_);191 incallStateMachine->TransitionTo(incallStateMachine->activatingSecondaryState_);210 incallStateMachine->TransitionTo(incallStateMachine->activatingSecondaryState_);[all …]
1392 incallStateMachine->GetCurrentState();1393 incallStateMachine->GetSlotId();1394 incallStateMachine->GetCallState();1395 incallStateMachine->HasAnyConnectedState();1397 incallStateMachine->IsIncallDataSwitchOn();1423 incallStateMachine->TransitionTo(incallStateMachine->activatingSecondaryState_);1453 incallStateMachine->TransitionTo(incallStateMachine->activatingSecondaryState_);1454 incallStateMachine->TransitionTo(incallStateMachine->activatedSecondaryState_);1482 incallStateMachine->TransitionTo(incallStateMachine->activatingSecondaryState_);1483 incallStateMachine->TransitionTo(incallStateMachine->activatedSecondaryState_);[all …]