Searched refs:incallDataStateMachine_ (Results 1 – 4 of 4) sorted by relevance
24 if (incallDataStateMachine_ != nullptr) { in CreateIncallDataStateMachine()25 return incallDataStateMachine_; in CreateIncallDataStateMachine()31 incallDataStateMachine_ = std::make_shared<IncallDataStateMachine>(slotId, in CreateIncallDataStateMachine()33 return incallDataStateMachine_; in CreateIncallDataStateMachine()
34 std::shared_ptr<IncallDataStateMachine> incallDataStateMachine_ = nullptr;
417 if (incallDataStateMachine_ != nullptr) { in SetDataPermittedForMms()754 if (incallDataStateMachine_ != nullptr) { in EstablishDataConnectionComplete()874 if (incallDataStateMachine_ != nullptr) { in DisconnectDataComplete()1072 if (incallDataStateMachine_ == nullptr) { in HandleDBSettingIncallChanged()1079 incallDataStateMachine_->SendEvent(incallEvent); in HandleDBSettingIncallChanged()1101 if (incallDataStateMachine_ != nullptr) { in IncallDataComplete()1102 incallDataStateMachine_ = nullptr; in IncallDataComplete()1133 if (incallDataStateMachine_ == nullptr) { in HandleImsCallChanged()1137 if (incallDataStateMachine_ == nullptr) { in HandleImsCallChanged()1141 incallDataStateMachine_->UpdateCallState(state); in HandleImsCallChanged()[all …]
178 std::shared_ptr<IncallDataStateMachine> incallDataStateMachine_; variable