Searched refs:inTriangle_ (Results 1 – 2 of 2) sorted by relevance
24 inTriangle_ = in CreateTriangleAnimation()312 if (inTriangle_) { in PlayInAnimation()313 inTriangle_->Play(); in PlayInAnimation()380 if (inTriangle_) { in StopInAnimation()381 inTriangle_->Stop(); in StopInAnimation()
144 RefPtr<PickerAnimation> inTriangle_; variable