Searched refs:hoverNodePre (Results 1 – 1 of 1) sorted by relevance
1067 auto hoverNodePre = mouseHoverNodePre_.Upgrade(); in DispatchMouseHoverAnimation() local1077 if (hoverNodeCur != hoverNodePre) { in DispatchMouseHoverAnimation()1081 if (hoverNodePre) { in DispatchMouseHoverAnimation()1082 hoverNodePre->AnimateMouseHoverExit(); in DispatchMouseHoverAnimation()1425 auto hoverNodePre = lastHoverNode_.Upgrade(); in DispatchMouseHoverAnimationNG() local1435 if (hoverNodeCur != hoverNodePre) { in DispatchMouseHoverAnimationNG()1439 if (hoverNodePre) { in DispatchMouseHoverAnimationNG()1440 hoverNodePre->AnimateHoverEffect(false); in DispatchMouseHoverAnimationNG()