Searched refs:hideNonSystemFloatingWindows_ (Results 1 – 3 of 3) sorted by relevance
201 hideNonSystemFloatingWindows_ = hide; in SetHideNonSystemFloatingWindows()313 return hideNonSystemFloatingWindows_; in GetHideNonSystemFloatingWindows()1052 parcel.WriteBool(hideNonSystemFloatingWindows_) && parcel.WriteBool(forceHide_) && in Marshalling()1164 hideNonSystemFloatingWindows_ = property->hideNonSystemFloatingWindows_; in CopyFrom()1307 return parcel.WriteBool(hideNonSystemFloatingWindows_) && in WriteActionUpdateHideNonSystemFloatingWindows()
326 bool hideNonSystemFloatingWindows_ = false; variable
1351 sceneSession->property_->hideNonSystemFloatingWindows_ = true;1357 sceneSession->property_->hideNonSystemFloatingWindows_ = false;