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Searched refs:hashToIndex (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.cpp729 [index](auto const& hashToIndex) { return hashToIndex.second == index; }); in BeginBackendFrame() argument
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp952 graphicsStates_.hashToIndex[hash] = arrayIndex; in CreateGraphicsState()
968 graphicsStates_.hashToIndex[hash] = arrayIndex; in CreateGraphicsState()
1050 …if (const auto iter = graphicsStates_.hashToIndex.find(hash); iter != graphicsStates_.hashToIndex.… in GetGraphicsStateHandleByHash()
1750 eraseIndexData(graphicsStates_.hashToIndex, index); in DestroyGraphicsState()
H A Dshader_manager.h335 BASE_NS::unordered_map<uint64_t, uint32_t> hashToIndex; member