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Searched refs:graphicsQueues (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Ddevice_vk.cpp639 PLUGIN_ASSERT_MSG(!lowLevelGpuQueues_.graphicsQueues.empty(), "default queue not initialized"); in DeviceVk()
640 if (!lowLevelGpuQueues_.graphicsQueues.empty()) { in DeviceVk()
641 lowLevelGpuQueues_.defaultQueue = lowLevelGpuQueues_.graphicsQueues[0]; in DeviceVk()
647 …cast<uint32_t>(lowLevelGpuQueues_.computeQueues.size() + lowLevelGpuQueues_.graphicsQueues.size() + in DeviceVk()
877 EmplaceDeviceQueue(plat_.device, ref, lowLevelGpuQueues_.graphicsQueues); in SortAvailableQueues()
1065 … gpuQueue.index, GpuQueue::QueueType::GRAPHICS, lowLevelGpuQueues_.graphicsQueues, defaultQueue); in GetValidGpuQueue()
1144 …return getSpecificQueue(gpuQueue.index, lowLevelGpuQueues_.graphicsQueues, lowLevelGpuQueues_.defa… in GetGpuQueue()
1164 …gpuQueues.end(), lowLevelGpuQueues_.graphicsQueues.begin(), lowLevelGpuQueues_.graphicsQueues.end(… in GetLowLevelGpuQueues()
H A Ddevice_vk.h257 BASE_NS::vector<LowLevelGpuQueueVk> graphicsQueues; member