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Searched refs:graphicsContext (Results 1 – 10 of 10) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2.cpp37 Gltf2::Gltf2(IGraphicsContext& graphicsContext) in Gltf2() argument
38 …: engine_(&(graphicsContext.GetRenderContext().GetEngine())), renderContext_(&graphicsContext.GetR… in Gltf2()
H A Dgltf2.h39 explicit Gltf2(IGraphicsContext& graphicsContext);
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_manager.cpp34 AssetManager::AssetManager(IRenderContext& renderContext, IGraphicsContext& graphicsContext) in SCENE_BEGIN_NAMESPACE()
35 … : renderContext_(renderContext), graphicsContext_(graphicsContext), ecsSerializer_(renderContext_) in SCENE_BEGIN_NAMESPACE()
H A Dasset_loader.cpp81 …oader(AssetManager& assetManager, IRenderContext& renderContext, IGraphicsContext& graphicsContext, in AssetLoader() argument
83 … : assetManager_(assetManager), renderContext_(renderContext), graphicsContext_(graphicsContext), in AssetLoader()
731 … IGraphicsContext& graphicsContext, IEntityCollection& ec, string_view src, string_view contextUri) in CreateAssetLoader() argument
733 …return IAssetLoader::Ptr { new AssetLoader(assetManager, renderContext, graphicsContext, ec, src, … in CreateAssetLoader()
H A Dasset_manager.h29 …setManager(RENDER_NS::IRenderContext& renderContext, CORE3D_NS::IGraphicsContext& graphicsContext); in SCENE_BEGIN_NAMESPACE()
H A Dasset_loader.h32 CORE3D_NS::IGraphicsContext& graphicsContext, IEntityCollection& ec, BASE_NS::string_view src,
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Drender_util.h35 explicit RenderUtil(IGraphicsContext& graphicsContext);
H A Dscene_util.h39 explicit SceneUtil(IGraphicsContext& graphicsContext);
H A Dscene_util.cpp116 SceneUtil::SceneUtil(IGraphicsContext& graphicsContext) : graphicsContext_(graphicsContext) {} in SceneUtil() argument
317 IEcs& ecs, IGraphicsContext& graphicsContext, const Entity& nodeEntity) in CreateReflectionPlaneObjectFromEntity() argument
330 auto& device = graphicsContext.GetRenderContext().GetDevice(); in CreateReflectionPlaneObjectFromEntity()
H A Drender_util.cpp146 RenderUtil::RenderUtil(IGraphicsContext& graphicsContext) in RenderUtil() argument
147 …: context_(graphicsContext.GetRenderContext()), backendType_(context_.GetDevice().GetBackendType()) in RenderUtil()