/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_lights.cpp | 46 DataType* MapBuffer(IRenderNodeGpuResourceManager& gpuResourceManager, const RenderHandle handle) in MapBuffer() argument 48 return reinterpret_cast<DataType*>(gpuResourceManager.MapBuffer(handle)); in MapBuffer()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | node_context_pool_manager_gles.h | 53 NodeContextPoolManagerGLES(Device& device, GpuResourceManager& gpuResourceManager);
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H A D | render_backend_gles.h | 69 RenderBackendGLES(Device& device, GpuResourceManager& gpuResourceManager);
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H A D | node_context_pool_manager_gles.cpp | 675 …PoolManagerGLES::NodeContextPoolManagerGLES(Device& device, GpuResourceManager& gpuResourceManager) in NodeContextPoolManagerGLES() argument 676 …: NodeContextPoolManager(), device_ { (DeviceGLES&)device }, gpuResourceMgr_ { gpuResourceManager } in NodeContextPoolManagerGLES()
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H A D | render_backend_gles.cpp | 700 RenderBackendGLES::RenderBackendGLES(Device& device, GpuResourceManager& gpuResourceManager) in RenderBackendGLES() argument 701 … : RenderBackend(), device_(static_cast<DeviceGLES&>(device)), gpuResourceMgr_(gpuResourceManager) in RenderBackendGLES()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | node_context_pool_manager_vk.h | 66 …explicit NodeContextPoolManagerVk(Device& device, GpuResourceManager& gpuResourceManager, const Gp…
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H A D | node_context_pool_manager_vk.cpp | 266 Device& device, GpuResourceManager& gpuResourceManager, const GpuQueue& gpuQueue) in NodeContextPoolManagerVk() argument 267 …: NodeContextPoolManager(), device_ { device }, gpuResourceMgr_ { gpuResourceManager }, gpuQueue_(… in NodeContextPoolManagerVk()
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H A D | render_backend_vk.h | 99 …RenderBackendVk(Device& dev, GpuResourceManager& gpuResourceManager, const CORE_NS::IParallelTaskQ…
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H A D | render_backend_vk.cpp | 141 …Device& dev, GpuResourceManager& gpuResourceManager, const CORE_NS::IParallelTaskQueue::Ptr& queue) in RenderBackendVk() argument 142 …d(), device_(dev), deviceVk_(static_cast<DeviceVk&>(device_)), gpuResourceMgr_(gpuResourceManager), in RenderBackendVk()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | mesh_builder.cpp | 512 auto& gpuResourceManager = renderContext.GetDevice().GetGpuResourceManager(); in CreateGpuBuffers() local 518 handles.vertexBuffer = gpuResourceManager.Create(vertexBufferDesc); in CreateGpuBuffers() 523 handles.indexBuffer = gpuResourceManager.Create(indexBufferDesc); in CreateGpuBuffers() 529 handles.jointBuffer = gpuResourceManager.Create(jointAttributeDesc); in CreateGpuBuffers() 534 handles.morphBuffer = gpuResourceManager.Create(targetDesc); in CreateGpuBuffers() 988 auto& gpuResourceManager = renderContext_.GetDevice().GetGpuResourceManager(); in Initialize() local 989 gpuResourceManager.UnmapBuffer(stagingBuffer_); in Initialize() 1029 auto& gpuResourceManager = renderContext_.GetDevice().GetGpuResourceManager(); in Allocate() local 1040 stagingBuffer_ = gpuResourceManager.Create(gpuBufferDesc); in Allocate() 1041 stagingPtr_ = static_cast<uint8_t*>(gpuResourceManager.MapBufferMemory(stagingBuffer_)); in Allocate()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | device.cpp | 476 GpuResourceManager& gpuResourceManager, Device::InternalSwapchainData& swapchainData) in CreateDepthBuffer() argument 481 swapchainData.additionalDepthBufferHandle = gpuResourceManager.Create( in CreateDepthBuffer()
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H A D | gpu_resource_manager.h | 575 explicit RenderNodeGpuResourceManager(GpuResourceManager& gpuResourceManager);
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H A D | gpu_resource_manager.cpp | 2424 RenderNodeGpuResourceManager::RenderNodeGpuResourceManager(GpuResourceManager& gpuResourceManager) in RenderNodeGpuResourceManager() argument 2425 : gpuResourceMgr_(gpuResourceManager) in RenderNodeGpuResourceManager()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_importer.cpp | 1218 return gpuResourceManager.GetSamplerHandle("CORE_DEFAULT_SAMPLER_LINEAR_MIPMAP_REPEAT"); in ResolveDefaultSampler() 1248 …gpuHandleManager->Write(samplerEntity)->reference = gpuResourceManager.GetSamplerHandle(samplerNam… in ResolveDefaultSampler() 1482 const GpuImageDesc gpuImageDesc = gpuResourceManager.CreateGpuImageDesc(imageDesc); in ImportTexture() 1483 imageHandle = gpuResourceManager.Create(gpuImageDesc); in ImportTexture() 1496 auto bufferHandle = gpuResourceManager.Create(gpuBufferDesc); in ImportTexture() 1498 …if (auto buffer = static_cast<uint8_t*>(gpuResourceManager.MapBufferMemory(bufferHandle)); buffer)… in ImportTexture() 1502 gpuResourceManager.UnmapBuffer(bufferHandle); in ImportTexture() 1706 ResolveDefaultSampler(ecs, gltfMaterial, gpuResourceManager, data, importResult); in ImportMaterial() 2124 Entity CreateEnvironmentComponent(IGpuResourceManager& gpuResourceManager, const GLTF2::Data& data, in CreateEnvironmentComponent() argument 2170 … const GpuImageDesc imageDesc = gpuResourceManager.GetImageDescriptor(envMapHandle); in CreateEnvironmentComponent() [all …]
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H A D | gltf2_exporter.cpp | 366 …vector<unique_ptr<Sampler>> GenerateGltfSamplers(IGpuResourceManager const& gpuResourceManager) co… in GenerateGltfSamplers() 373 … gpuResourceManager.GetSamplerDescriptor(gpuResourceManager.Get(gpuSamplerHandle.GetHandle())); in GenerateGltfSamplers()
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