Searched refs:gpuBuffer (Results 1 – 4 of 4) sorted by relevance
165 perfGpuTimerData_.gpuBuffer->Unmap(); in RenderBackendVk()1259 …if (const GpuBufferVk* gpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferVk>(renderCmd.argsHandle); g… in RenderCommand() local1461 const GpuBufferVk* gpuBuffer = nullptr; in RenderCommand() local1471 if (gpuBuffer) { in RenderCommand()1492 PLUGIN_ASSERT(gpuBuffer); in RenderCommand()1493 if (gpuBuffer) { in RenderCommand()1595 const GpuBufferVk* gpuBuffer = nullptr; in RenderCommand() local1605 if (gpuBuffer && gpuImage) { in RenderCommand()2686 perfGpuTimerData_.gpuBuffer->Unmap(); in EndFrameTimers()2789 … const GpuBufferVk* gpuBuffer = static_cast<GpuBufferVk*>(perfGpuTimerData_.gpuBuffer.get()); in CopyPerfTimeStamp() local[all …]
298 BASE_NS::unique_ptr<GpuBuffer> gpuBuffer; member
1146 …if (const GpuBufferGLES* gpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferGLES>(renderCmd.argsHandle… in RenderCommandDrawIndirect() local1147 const auto& plat = gpuBuffer->GetPlatformData(); in RenderCommandDrawIndirect()1204 …if (const GpuBufferGLES* gpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferGLES>(renderCmd.argsHandle… in RenderCommandDispatchIndirect() local1205 const auto& plat = gpuBuffer->GetPlatformData(); in RenderCommandDispatchIndirect()1646 …if (const auto* gpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferGLES>(currVb.bufferHandle); gpuBuff… in RenderCommandBindVertexBuffers() local1647 const auto& plat = gpuBuffer->GetPlatformData(); in RenderCommandBindVertexBuffers()1664 gpuBuffer) { in RenderCommandBindIndexBuffer()1665 const auto& plat = gpuBuffer->GetPlatformData(); in RenderCommandBindIndexBuffer()2025 const auto* gpuBuffer = gpuResourceMgr_.GetBuffer<GpuBufferGLES>(res.handle); in BindBuffer() local2026 if (gpuBuffer) { in BindBuffer()[all …]
524 if (unique_ptr<GpuBuffer> gpuBuffer = [this](const GpuBufferDesc validatedDesc) { in CreateBuffer() local532 store.pendingData.buffers[optionalResourceIndex] = move(gpuBuffer); in CreateBuffer()534 store.pendingData.buffers.push_back(move(gpuBuffer)); in CreateBuffer()