Searched refs:getPositionToScreen (Results 1 – 10 of 10) sorted by relevance
647 …ence/apis-arkui/js-apis-arkui-frameNode.md#getpositiontoparent12),[getPositionToScreen](../referen…672 getPositionToScreen()674 let positionToScreen = this.rootNode?.getPositionToScreen(); // 获取FrameNode相对于屏幕的位置偏移710 Button("getPositionToScreen")713 this.myNodeController.getPositionToScreen();
366 getPositionToScreen(): Position {367 const position = getUINativeModule().frameNode.getPositionToScreen(this.getNodePtr());
80 …impl->getNodeModifiers()->getFrameNodeModifier()->getPositionToScreen(node->uiNodeHandle, &tempOff… in OH_ArkUI_NodeUtils_GetLayoutPositionInScreen()
647 …nce/apis-arkui/js-apis-arkui-frameNode.md#getpositiontoparent12), [getPositionToScreen](../referen…672 getPositionToScreen()674 …let positionToScreen = this.rootNode?.getPositionToScreen(); // Obtain the position offset of the …710 Button("getPositionToScreen")713 this.myNodeController.getPositionToScreen();
372 ### getPositionToScreen<sup>12+</sup> 374 getPositionToScreen(): Position773 > FrameNode对象调用dispose后,由于不对应任何实体FrameNode节点,在调用部分查询接口(getPositionToParent、getPositionToScreen、getP…3267 getPositionToScreen()3269 let positionToScreen = this.rootNode?.getPositionToScreen();3437 Button("getPositionToScreen")3440 this.myNodeController.getPositionToScreen();
1041 getPositionToScreen() { method in FrameNode1042 const position = getUINativeModule().frameNode.getPositionToScreen(this.getNodePtr());
372 ### getPositionToScreen<sup>12+</sup> 374 getPositionToScreen(): Position2813 getPositionToScreen()2815 let positionToScreen = this.rootNode?.getPositionToScreen();2983 Button("getPositionToScreen")2986 this.myNodeController.getPositionToScreen();
996 …GetArkUINodeModifiers()->getFrameNodeModifier()->getPositionToScreen(nativeNode, &screenPosition, … in GetPositionToScreen()
2986 …void (*getPositionToScreen)(ArkUINodeHandle node, ArkUI_Float32 (*screenPosition)[2], ArkUI_Bool u… member
4801 …void (*getPositionToScreen)(ArkUINodeHandle node, ArkUI_Float32 (*screenPosition)[2], ArkUI_Bool u… member