Searched refs:gestureMap (Results 1 – 3 of 3) sorted by relevance
242 auto& gestureMap = eventTreeList.back().gestureMap; in AddGestureSnapshot() local243 if (gestureMap.size() > MAX_EVENT_TREE_GESTURE_CNT) { in AddGestureSnapshot()248 gestureMap[gesture->id] = gesture; in AddGestureSnapshot()258 auto& gestureMap = eventTreeList.back().gestureMap; in AddGestureProcedure() local259 auto iter = gestureMap.find(id); in AddGestureProcedure()260 if (iter == gestureMap.end()) { in AddGestureProcedure()276 auto& gestureMap = eventTreeList.back().gestureMap; in AddGestureProcedure() local277 auto iter = gestureMap.find(id); in AddGestureProcedure()278 if (iter == gestureMap.end()) { in AddGestureProcedure()
79 std::map<uint64_t, RefPtr<GestureSnapshot>> gestureMap; member
235 EXPECT_FALSE(eventTreeRecord->eventTreeList.back().gestureMap.empty());296 auto iter = eventTreeRecord->eventTreeList.back().gestureMap.find(finger);297 ASSERT_TRUE(iter != eventTreeRecord->eventTreeList.back().gestureMap.end());332 auto iter = eventTreeRecord->eventTreeList.back().gestureMap.find(finger);333 ASSERT_TRUE(iter != eventTreeRecord->eventTreeList.back().gestureMap.end());367 auto iter = eventTreeRecord->eventTreeList.back().gestureMap.find(finger);368 ASSERT_TRUE(iter != eventTreeRecord->eventTreeList.back().gestureMap.end());