Searched refs:g_blurEffect (Results 1 – 2 of 2) sorted by relevance
41 static std::shared_ptr<Drawing::RuntimeEffect> g_blurEffect; variable274 Drawing::RuntimeShaderBuilder blurBuilder(g_blurEffect); in DownSampling2X()293 Drawing::RuntimeShaderBuilder blurBuilder(g_blurEffect); in DownSampling4X()315 Drawing::RuntimeShaderBuilder blurBuilder(g_blurEffect); in DownSampling8X()356 Drawing::RuntimeShaderBuilder blurBuilder(g_blurEffect); in DownSamplingMoreX()432 Drawing::RuntimeShaderBuilder blurBuilder(g_blurEffect); in ProcessImage()464 …if (!g_blurEffect || !g_mixEffect || !image || !g_simpleFilter || (isGreyX_ && !g_greyAdjustEffect… in IsInputValid()533 if (g_blurEffect != nullptr) { in InitBlurEffect()550 g_blurEffect = Drawing::RuntimeEffect::CreateForShader(blurStringMESA); in InitBlurEffect()551 if (g_blurEffect == nullptr) { in InitBlurEffect()
39 static std::shared_ptr<Drawing::RuntimeEffect> g_blurEffect; variable194 Drawing::RuntimeShaderBuilder blurBuilder(isUsingAF ? g_blurEffectAf : g_blurEffect); in ProcessImage()229 if (!g_blurEffect || !g_mixEffect || !image) { in IsInputValid()280 if (g_blurEffect != nullptr) { in InitBlurEffect()302 g_blurEffect = Drawing::RuntimeEffect::CreateForShader(blurString); in InitBlurEffect()303 if (g_blurEffect == nullptr) { in InitBlurEffect()