Searched refs:g_auChannelLayoutStrMap (Results 1 – 3 of 3) sorted by relevance
141 const std::map<AudioChannelLayout, const char*> g_auChannelLayoutStrMap = { variable285 return g_auChannelLayoutStrMap.count(layout) != 0; in HasAudChanLyInfo()293 return g_auChannelLayoutStrMap.at(layout); in GetAudChanLyNameStr()
186 if (Plugin::g_auChannelLayoutStrMap.count(val) == 0) { in Stringiness()190 return snprintf_truncated_s(buf, maxLen, "%s", Plugin::g_auChannelLayoutStrMap.at(val)); in Stringiness()