Searched refs:framebufferId (Results 1 – 1 of 1) sorted by relevance
314 uint32_t framebufferId = 0; in CreateFrameBuffer() local315 glGenFramebuffers(1, &framebufferId); in CreateFrameBuffer()316 webGlFramebuffer->SetFramebuffer(framebufferId); in CreateFrameBuffer()317 (void)AddObject<WebGLFramebuffer>(env, framebufferId, objFramebuffer); in CreateFrameBuffer()318 LOGD("WebGL createFramebuffer framebufferId %{public}u", framebufferId); in CreateFrameBuffer()