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Searched refs:frameRenderingQueued (Results 1 – 14 of 14) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/src/ecs/
H A Decs.cpp500 bool frameRenderingQueued = false; in Update() local
502 frameRenderingQueued = true; in Update()
509 if (s->Update(frameRenderingQueued, time, delta)) { in Update()
510 frameRenderingQueued = true; in Update()
520 needRender_ = frameRenderingQueued; in Update()
522 return frameRenderingQueued; in Update()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dlocal_matrix_system.h51 bool Update(bool frameRenderingQueued, uint64_t time, uint64_t delta) override;
H A Dlocal_matrix_system.cpp85 bool LocalMatrixSystem::Update(bool frameRenderingQueued, uint64_t, uint64_t) in Update() argument
H A Dmorphing_system.h62 bool Update(bool frameRenderingQueued, uint64_t time, uint64_t delta) override;
H A Dnode_system.h54 bool Update(bool frameRenderingQueued, uint64_t time, uint64_t delta) override;
H A Dskinning_system.h58 bool Update(bool frameRenderingQueued, uint64_t time, uint64_t delta) override;
H A Drender_preprocessor_system.h66 bool Update(bool frameRenderingQueued, uint64_t totalTime, uint64_t deltaTime) override;
H A Danimation_system.h70 bool Update(bool frameRenderingQueued, uint64_t time, uint64_t delta) override;
H A Dmorphing_system.cpp233 bool MorphingSystem::Update(bool frameRenderingQueued, uint64_t, uint64_t) in Update() argument
H A Drender_system.h107 bool Update(bool frameRenderingQueued, uint64_t totalTime, uint64_t deltaTime) override;
H A Dskinning_system.cpp282 bool SkinningSystem::Update(bool frameRenderingQueued, uint64_t, uint64_t) in Update() argument
H A Drender_preprocessor_system.cpp461 bool RenderPreprocessorSystem::Update(bool frameRenderingQueued, uint64_t totalTime, uint64_t delta… in Update() argument
H A Danimation_system.cpp662 bool AnimationSystem::Update(bool frameRenderingQueued, uint64_t time, uint64_t delta) in Update() argument
H A Drender_system.cpp1313 bool RenderSystem::Update(bool frameRenderingQueued, uint64_t totalTime, uint64_t deltaTime) in Update() argument
1329 if (!frameRenderingQueued && (renderConfigurationGeneration_ == renderConfigurationGen) && in Update()