Searched refs:frameNodeSize (Results 1 – 2 of 2) sorted by relevance
252 auto frameNodeSize = geometryNode->GetFrameSize(); in PlayGatherAnimation() local255 GatherAnimationInfo gatherAnimationInfo = { PIXELMAP_DRAG_SCALE_MULTIPLE, frameNodeSize.Width(), in PlayGatherAnimation()256 frameNodeSize.Height(), gatherNodeCenter, renderContext->GetBorderRadius() }; in PlayGatherAnimation()
808 auto frameNodeSize = geometryNode->GetFrameSize(); in ClipBubbleWithPath() local809 CHECK_NULL_VOID(frameNodeSize.IsPositive()); in ClipBubbleWithPath()