Searched refs:forceUseMainThread (Results 1 – 4 of 4) sorted by relevance
115 void UITaskScheduler::FlushLayoutTask(bool forceUseMainThread) in FlushLayoutTask() argument143 node->CreateLayoutTask(forceUseMainThread); in FlushLayoutTask()160 void UITaskScheduler::FlushRenderTask(bool forceUseMainThread) in FlushRenderTask() argument179 auto task = node->CreateRenderTask(forceUseMainThread); in FlushRenderTask()181 if (forceUseMainThread || (task->GetTaskThreadType() == MAIN_TASK)) { in FlushRenderTask()
86 void FlushLayoutTask(bool forceUseMainThread = false);87 void FlushRenderTask(bool forceUseMainThread = false);
214 void CreateLayoutTask(bool forceUseMainThread = false);216 std::optional<UITask> CreateRenderTask(bool forceUseMainThread = false);
1981 void FrameNode::CreateLayoutTask(bool forceUseMainThread) in CreateLayoutTask() argument2010 std::optional<UITask> FrameNode::CreateRenderTask(bool forceUseMainThread) in CreateRenderTask() argument2030 if (forceUseMainThread || wrapper->CheckShouldRunOnMain()) { in CreateRenderTask()