Searched refs:forceUpdateCallback_ (Results 1 – 2 of 2) sorted by relevance
311 if (forceUpdateCallback_ != nullptr) { in ProcessLtpoVote()312 forceUpdateCallback_(true, false); in ProcessLtpoVote()356 if (forceUpdateCallback_ != nullptr) { in UniProcessDataForLtpo()357 forceUpdateCallback_(false, true); in UniProcessDataForLtpo()401 if (forceUpdateCallback_ != nullptr) { in UniProcessDataForLtps()402 forceUpdateCallback_(true, false); in UniProcessDataForLtps()416 if (forceUpdateCallback_ != nullptr) { in UniProcessDataForLtps()417 forceUpdateCallback_(false, true); in UniProcessDataForLtps()528 if (forceUpdateCallback_ != nullptr) { in HandleFrameRateChangeForLTPO()1010 if (forceUpdateCallback_ != nullptr) { in MarkVoteChange()[all …]
146 forceUpdateCallback_ = forceUpdateCallback; in SetForceUpdateCallback()219 std::function<void(bool, bool)> forceUpdateCallback_ = nullptr; variable