Searched refs:firstHandleRect (Results 1 – 1 of 1) sorted by relevance
112 const auto firstHandleRect = info_->firstHandle.GetPaintRect() - offset; in CalculateCustomMenuLayoutConstraint() local115 auto top = info_->isNewAvoid ? info_->selectArea.Top() : firstHandleRect.Top(); in CalculateCustomMenuLayoutConstraint()318 const auto firstHandleRect = info_->firstHandle.GetPaintRect() - offset; in ComputeSelectMenuPosition() local321 auto singleHandle = firstHandleRect; in ComputeSelectMenuPosition()337 static_cast<float>(firstHandleRect.Top() - menuSpacing - menuHeight)); in ComputeSelectMenuPosition()343 menuPosition.SetY(firstHandleRect.Bottom() + menuSpacing); in ComputeSelectMenuPosition()346 !NearEqual(firstHandleRect.Top(), secondHandleRect.Top())) { in ComputeSelectMenuPosition()347 auto top = std::min(firstHandleRect.Top(), secondHandleRect.Top()); in ComputeSelectMenuPosition()354 menuPosition.SetX(firstHandleRect.Left() - menuWidth / 2.0f); in ComputeSelectMenuPosition()410 !NearEqual(firstHandleRect.Top(), secondHandleRect.Top())) { in ComputeSelectMenuPosition()[all …]