Searched refs:enableMultiview (Results 1 – 2 of 2) sorted by relevance
501 void RenderNodeDefaultEnv::ResetRenderSlotData(const bool enableMultiview) in ResetRenderSlotData() argument504 if (enableMultiView_ != enableMultiview) { in ResetRenderSlotData()505 enableMultiView_ = enableMultiview; in ResetRenderSlotData()
78 void ResetRenderSlotData(const bool enableMultiview);