Searched refs:effectChainKey (Results 1 – 1 of 1) sorted by relevance
344 std::string effectChainKey = sceneType + "_&_" + effectMode + "_&_" + GetDeviceTypeName(); in SetAudioEffectChainDynamic() local346 if (!sceneTypeAndModeToEffectChainNameMap_.count(effectChainKey)) { in SetAudioEffectChainDynamic()348 effectChainKey.c_str(), effectNone.c_str()); in SetAudioEffectChainDynamic()351 effectChain = sceneTypeAndModeToEffectChainNameMap_[effectChainKey]; in SetAudioEffectChainDynamic()375 effect.c_str(), effectChainKey.c_str()); in SetAudioEffectChainDynamic()473 std::string effectChainKey = sceneType + "_&_" + effectMode + "_&_" + GetDeviceTypeName(); in ExistAudioEffectChain() local474 if (!sceneTypeAndModeToEffectChainNameMap_.count(effectChainKey)) { in ExistAudioEffectChain()