Searched refs:dstAnimationEntity (Results 1 – 1 of 1) sorted by relevance
573 const auto dstAnimationEntity = entityManager.Create(); in RetargetSkinAnimation() local576 nameManager->Create(dstAnimationEntity); in RetargetSkinAnimation()578 nameManager->Write(dstAnimationEntity)->name = in RetargetSkinAnimation()585 animationManager->Create(dstAnimationEntity); in RetargetSkinAnimation()586 auto dstAnimationComponent = animationManager->Write(dstAnimationEntity); in RetargetSkinAnimation()597 return animationSystem->CreatePlayback(dstAnimationEntity, trackTargets); in RetargetSkinAnimation()