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Searched refs:dsScene_ (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_preprocessor_system.cpp152 if (dsScene_) { in ~RenderPreprocessorSystem()
153 rdsMgr.Destroy(IRenderDataStoreDefaultScene::UID, dsScene_); in ~RenderPreprocessorSystem()
221 dsScene_ = CreateIfNeeded(manager, dsScene_, properties_.dataStoreScene); in SetDataStorePointers()
H A Drender_preprocessor_system.h138 IRenderDataStoreDefaultScene* dsScene_ { nullptr };
H A Drender_system.h226 IRenderDataStoreDefaultScene* dsScene_ = nullptr; variable
H A Drender_system.cpp1236 dsScene_ = in SetDataStorePointers()
1351 if (dsMaterial_ && dsCamera_ && dsLight_ && dsScene_) { in Update()
1355 dsScene_->Clear(); in Update()
2328 dsScene_->SetScene(renderDataScene); in FetchFullScene()