Searched refs:drawCommand (Results 1 – 8 of 8) sorted by relevance
178 virtual void SetDrawCommand(const DrawCommand& drawCommand) = 0; in RENDER_BEGIN_NAMESPACE()
74 void SetDrawCommand(const DrawCommand& drawCommand) override;
567 void ShaderPipelineBinder::SetDrawCommand(const DrawCommand& drawCommand) in SetDrawCommand() argument569 drawCommand_ = drawCommand; in SetDrawCommand()
285 RenderDrawCommand drawCommand; member
239 const auto& dc = currSubmesh.drawCommand; in RenderSubmeshes()
376 const auto& dc = currSubmesh.drawCommand; in RenderSubmeshes()
400 const auto& dc = currSubmesh.drawCommand; in RenderSubmeshes()
1449 renderSubmesh.drawCommand.vertexCount = submesh.vertexCount; in ProcessSubmesh()1450 renderSubmesh.drawCommand.indexCount = submesh.indexCount; in ProcessSubmesh()1452 renderSubmesh.drawCommand.instanceCount = submesh.instanceCount + mpd.batchInstanceCount; in ProcessSubmesh()1465 …*dsMaterial_, materialEntity, renderSubmesh.drawCommand.instanceCount, mpd.duplicateMaterialInstan… in ProcessSubmesh()