Searched refs:dragDistanceY (Results 1 – 6 of 6) sorted by relevance
233 int16_t dragDistanceY = 0; in DragThrowAnimator() local238 CalculateReboundDistance(dragDistanceX, dragDistanceY); in DragThrowAnimator()242 FixDistance(dragDistanceX, dragDistanceY); in DragThrowAnimator()245 StartAnimator(dragDistanceX, dragDistanceY); in DragThrowAnimator()269 dragDistanceY = currentPos.y - lastPos.y; in CalculateDragDistance()271 dragDistanceY *= rotateAccCoefficient_; in CalculateDragDistance()273 dragDistanceY *= DRAG_DISTANCE_COEFFICIENT; in CalculateDragDistance()274 …if (dragDistanceY > 0 || (dragDistanceY == 0 && dragDirection == DragEvent::DIRECTION_TOP_TO_BOTTO… in CalculateDragDistance()276 } else if (dragDistanceY < 0 || in CalculateDragDistance()299 if (MATH_ABS(dragDistanceY) > maxScrollDistance_) { in CalculateDragDistance()[all …]
827 void UIList::CalculateReboundDistance(int16_t& dragDistanceX, int16_t& dragDistanceY) in CalculateReboundDistance() argument841 if ((dragDistanceY + top) > (scrollBlankSize_ + reboundSize_)) { in CalculateReboundDistance()842 dragDistanceY = 0; in CalculateReboundDistance()844 dragDistanceY += scrollBlankSize_ - (top + dragDistanceY); in CalculateReboundDistance()847 if ((dragDistanceY + bottom) < (scrollHeight - scrollBlankSize_ - reboundSize_ - 1)) { in CalculateReboundDistance()848 dragDistanceY = 0; in CalculateReboundDistance()850 dragDistanceY += scrollHeight - scrollBlankSize_ - 1 - (bottom + dragDistanceY); in CalculateReboundDistance()
282 void UIScrollView::CalculateReboundDistance(int16_t& dragDistanceX, int16_t& dragDistanceY) in CalculateReboundDistance() argument292 dragDistanceY = scrollBlankSize_ - top; in CalculateReboundDistance()294 dragDistanceY = scrollHeight - scrollBlankSize_ - bottom - 1; in CalculateReboundDistance()
510 int16_t& dragDistanceY);512 void StartAnimator(int16_t dragDistanceX, int16_t dragDistanceY);514 virtual void CalculateReboundDistance(int16_t& dragDistanceX, int16_t& dragDistanceY) {} in CalculateReboundDistance() argument
245 void CalculateReboundDistance(int16_t& dragDistanceX, int16_t& dragDistanceY) override;
494 void CalculateReboundDistance(int16_t& dragDistanceX, int16_t& dragDistanceY) override;