Searched refs:distributedUI_ (Results 1 – 2 of 2) sorted by relevance
29 : instanceId_(instanceid), distributedUI_(distributedUI) in DistributedUIManager()36 auto task = [this, &ret]() { ret = distributedUI_->DumpUITree(); }; in DumpUITree()43 distributedUI_->SubscribeUpdate(onUpdate); in SubscribeUpdate()48 distributedUI_->UnSubscribeUpdate(); in UnSubscribeUpdate()53 auto task = [this, &event]() { distributedUI_->ProcessSerializeableInputEvent(event); }; in ProcessSerializeableInputEvent()59 auto task = [this, &uiTree]() { distributedUI_->RestoreUITree(uiTree); }; in RestoreUITree()65 auto task = [this, &update]() { distributedUI_->UpdateUITree(update); }; in UpdateUITree()71 distributedUI_->SubscribeInputEventProcess(onEvent); in SubscribeInputEventProcess()76 distributedUI_->UnSubscribeInputEventProcess(); in UnSubscribeInputEventProcess()91 std::shared_ptr<NG::DistributedUI> distributedUI_; variable
465 distributedUI_ = distributedUI; in SetDistributedUI()470 return distributedUI_; in GetDistributedUI()628 std::shared_ptr<NG::DistributedUI> distributedUI_; variable