Searched refs:dialogMap (Results 1 – 1 of 1) sorted by relevance
278 std::map<int32_t, sptr<SceneSession>>& dialogMap) in AddDialogSessionMapItem() argument289 if (auto iter = dialogMap.find(mainSession->GetPersistentId()); in AddDialogSessionMapItem()290 iter != dialogMap.end() && iter->second != nullptr) { in AddDialogSessionMapItem()305 dialogMap[mainSession->GetPersistentId()] = session; in AddDialogSessionMapItem()352 std::map<int32_t, sptr<SceneSession>>& dialogMap) in UpdateDialogSessionMap() argument360 dialogMap[session->GetPersistentId()] = iter->second; in UpdateDialogSessionMap()371 std::map<int32_t, sptr<SceneSession>> dialogMap; in GetDialogSessionMap() local381 AddDialogSessionMapItem(session, dialogMap); in GetDialogSessionMap()390 return dialogMap; in GetDialogSessionMap()493 const auto dialogMap = GetDialogSessionMap(sceneSessionMap); in GetFullWindowInfoList() local[all …]