Searched refs:depthImage (Results 1 – 3 of 3) sorted by relevance
191 constexpr GpuImageDesc CreateReflectionPlaneGpuImageDesc(bool depthImage) in CreateReflectionPlaneGpuImageDesc() argument195 …desc.format = depthImage ? Format::BASE_FORMAT_D16_UNORM : Format::BASE_FORMAT_B10G11R11_UFLOAT_PA… in CreateReflectionPlaneGpuImageDesc()197 … depthImage ? MemoryPropertyFlags(MemoryPropertyFlagBits::CORE_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | in CreateReflectionPlaneGpuImageDesc()200 …desc.usageFlags = depthImage ? ImageUsageFlags(ImageUsageFlagBits::CORE_IMAGE_USAGE_DEPTH_STENCIL_… in CreateReflectionPlaneGpuImageDesc()1007 … uint32_t newWidth, uint32_t newHeight, uint baseMipCount, bool depthImage) { in UpdatePlaneReflectionTargetResolution() argument1010 : CreateReflectionPlaneGpuImageDesc(depthImage); in UpdatePlaneReflectionTargetResolution()
397 RENDER_NS::RenderHandleReference depthImage; member
714 camera->depthImage = renderContext_->GetDevice().GetGpuResourceManager().Create( in RecreateOutputTexture()731 if (camera->depthImage) { in UpdateCameraRenderTarget()732 … cc->customDepthTarget = GetOrCreateEntityReference(em, *rhComponentManager_, camera->depthImage); in UpdateCameraRenderTarget()