Searched refs:custSoundPath (Results 1 – 1 of 1) sorted by relevance
96 cJSON* custSoundPath = cJSON_GetObjectItem(data, "cust.bootanimation.sounds"); in ParseOldConfigFile() local97 if (custSoundPath != nullptr && cJSON_IsString(custSoundPath)) { in ParseOldConfigFile()98 config.soundPath = custSoundPath->valuestring; in ParseOldConfigFile()150 cJSON* custSoundPath = cJSON_GetObjectItem(item, "cust.bootanimation.sounds"); in ParseNewConfigFile() local151 if (custSoundPath != nullptr && cJSON_IsString(custSoundPath)) { in ParseNewConfigFile()152 config.soundPath = custSoundPath->valuestring; in ParseNewConfigFile()