Searched refs:currentMorphSubmesh_ (Results 1 – 2 of 2) sorted by relevance
209 auto& activeTargets = currentMorphSubmesh_.activeTargets; in Morph()226 … AddMorphSubmesh(*dataStore_, submesh, mesh, currentMorphSubmesh_, gpuHandleManager_); in Morph()278 currentMorphSubmesh_.activeTargets.clear(); in Update()289 … AddMorphSubmesh(*dataStore_, submesh, mesh, currentMorphSubmesh_, gpuHandleManager_); in Update()
89 RenderDataMorph::Submesh currentMorphSubmesh_; variable