Searched refs:currentMin (Results 1 – 3 of 3) sorted by relevance
160 int32_t currentMin = -1; in GetCurrentMinIndex() local162 currentMin = items_.begin()->first; in GetCurrentMinIndex()164 return currentMin; in GetCurrentMinIndex()
668 int32_t currentMin = renderList_->GetCurrentMinIndex(); in GetRefreshItems() local695 } else if (item->GetIndex() == currentMin) { in GetRefreshItems()697 tailIndex = head + currentMin - 1; in GetRefreshItems()
471 int currentMin = localTime.tm_min; in StartTimerThread() local473 if ((EXEC_MIN_TIME - currentMin) != EXEC_MIN_TIME) { in StartTimerThread()475 int nMin = EXEC_MIN_TIME - currentMin; in StartTimerThread()