Searched refs:currentEncodedScript (Results 1 – 3 of 3) sorted by relevance
298 uint32_t currentEncodedScript = 0; in CompareScript() local301 currentEncodedScript = FindDefaultScriptEncode(current->GetLanguage(), in CompareScript()304 currentEncodedScript = Utils::EncodeScriptByResLocale(current); in CompareScript()323 …if ((currentEncodedScript == LocaleMatcher::NULL_SCRIPT) || (otherEncodedScript == LocaleMatcher::… in CompareScript()332 return currentEncodedScript == otherEncodedScript; in CompareScript()
483 uint32_t currentEncodedScript = 0; in CompareScript() local486 …currentEncodedScript = FindDefaultScriptEncode(current->GetLanguage().c_str(), current->GetRegion(… in CompareScript()488 currentEncodedScript = LocaleUtil::EncodeScriptByLocaleInfo(current); in CompareScript()506 …if ((currentEncodedScript == LocaleMatcher::NULL_SCRIPT) || (otherEncodedScript == LocaleMatcher::… in CompareScript()515 return currentEncodedScript == otherEncodedScript; in CompareScript()
300 uint32_t currentEncodedScript = 0; in CompareScript() local303 currentEncodedScript = FindDefaultScriptEncode(current->GetLanguage(), in CompareScript()306 currentEncodedScript = Utils::EncodeScriptByResLocale(current); in CompareScript()325 …if ((currentEncodedScript == LocaleMatcher::NULL_SCRIPT) || (otherEncodedScript == LocaleMatcher::… in CompareScript()334 return currentEncodedScript == otherEncodedScript; in CompareScript()