Searched refs:currSubmeshHandles (Results 1 – 1 of 1) sorted by relevance
166 const RenderDataDefaultMaterial::MaterialHandles& currSubmeshHandles, in UpdateCurrentMaterialHandles() argument169 for (uint32_t idx = 0; idx < countof(currSubmeshHandles.images); ++idx) { in UpdateCurrentMaterialHandles()171 const auto& srcImage = currSubmeshHandles.images[idx].GetHandle(); in UpdateCurrentMaterialHandles()172 const auto& srcSampler = currSubmeshHandles.samplers[idx].GetHandle(); in UpdateCurrentMaterialHandles()