Searched refs:currAnimateValue (Results 1 – 1 of 1) sorted by relevance
204 auto currAnimateValue = property_->Clone(); in UpdateAnimateVelocity() local205 animateVelocity_ = (currAnimateValue - lastAnimateValue_) * (1 / frameInterval); in UpdateAnimateVelocity()207 "animateVelocity: %{public}f", __func__, currAnimateValue->ToFloat(), in UpdateAnimateVelocity()214 auto currAnimateValue = property_->Clone(); in ProcessAnimateVelocityUnderAngleRotation() local215 float currAnimateFloatValue = currAnimateValue->ToFloat(); in ProcessAnimateVelocityUnderAngleRotation()216 auto diffValue = currAnimateValue - lastAnimateValue_; in ProcessAnimateVelocityUnderAngleRotation()227 auto circleValue = currAnimateValue * (180 * factor / currAnimateFloatValue); in ProcessAnimateVelocityUnderAngleRotation()228 diffValue = diffFloatValue < 0 ? (currAnimateValue + circleValue) - lastAnimateValue_ in ProcessAnimateVelocityUnderAngleRotation()229 : currAnimateValue - (lastAnimateValue_ + circleValue); in ProcessAnimateVelocityUnderAngleRotation()238 __func__, currAnimateValue->ToFloat(), lastAnimateValue_->ToFloat(), diffFloatValue, in ProcessAnimateVelocityUnderAngleRotation()