Searched refs:cornerRadius1 (Results 1 – 3 of 3) sorted by relevance
1011 Rosen::Vector4f cornerRadiusVector = { filterInfo.cornerRadius1, filterInfo.cornerRadius2, in DrawShadow()1762 …cJSON *cornerRadius1 = cJSON_GetObjectItemCaseSensitive(cornerRadiusInfoStr, "drag_corner_radius1"… in ParserCornerRadiusInfo() local1763 if (cJSON_IsNumber(cornerRadius1)) { in ParserCornerRadiusInfo()1764 filterInfo.cornerRadius1 = static_cast<float>(cornerRadius1->valuedouble); in ParserCornerRadiusInfo()1985 Rosen::Vector4f cornerRadiusVector = { filterInfo.cornerRadius1, filterInfo.cornerRadius2, in SetCustomDragBlur()2412 …multiSelectedNode->SetCornerRadius(g_drawingInfo.filterInfo.cornerRadius1 * g_drawingInfo.filterIn… in InitMultiSelectedNodes()
142 float cornerRadius1 { 0.0f };
2737 …Vector4<int> cornerRadius1{firstCornerRadius, secondCornerRadius, thirdCornerRadius, fourthCornerR… variable2738 node->RotateCorner(RS_ROTATION_0, cornerRadius1);2739 EXPECT_TRUE(cornerRadius1 == Vector4<int>(