Searched refs:controllerOut_ (Results 1 – 4 of 4) sorted by relevance
145 if (!controllerIn_ || !controllerOut_) { in HandleDragUpdate()150 controllerOut_->NotifyStartListener(); in HandleDragUpdate()152 controllerOut_->TriggerFrame(tickTime_); in HandleDragUpdate()194 if (!controllerIn_ || !controllerOut_) { in HandleDragEnd()204 controllerOut_->NotifyStopListener(); in HandleDragEnd()209 controllerOut_->UpdatePlayedTime(TRANSITION_WATCH_DURATION - tickTime_); in HandleDragEnd()213 controllerOut_->Forward(); in HandleDragEnd()260 controllerOut_.Reset(); in GetControllers()287 controllerOut_ = transitionOut->GetTransitionController(); in GetControllers()
366 if ((!controllerIn_) || (!controllerOut_)) { in PerformPushPageTransition()386 controllerOut_->Forward(); in PerformPushPageTransition()440 if ((!controllerIn_) || (!controllerOut_)) { in PerformPopPageTransition()452 controllerOut_->Forward(); in PerformPopPageTransition()461 controllerOut_->Forward(); in PerformPopPageTransition()463 controllerOut_->Backward(); in PerformPopPageTransition()467 controllerOut_->Backward(); in PerformPopPageTransition()626 if ((!controllerIn_) || (!controllerOut_)) { in IsTransitionStop()745 if (renderStage && controllerIn_ && controllerOut_) { in ProcessStageInPageTransition()749 … controllerIn_->GetDuration() > controllerOut_->GetDuration() ? controllerIn_ : controllerOut_; in ProcessStageInPageTransition()[all …]
55 RefPtr<Animator> controllerOut_; variable
110 RefPtr<Animator> controllerOut_; // Controller for transition out. variable