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Searched refs:constantId (Results 1 – 10 of 10) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dspirv_cross_helpers_gles.cpp179 … const uint32_t constantId = compiler.get_decoration(vc.self, spv::Decoration::DecorationSpecId); in SetSpecMacro() local
181 sprintf(buf, "#define SPIRV_CROSS_CONSTANT_ID_%u %du", constantId, value); in SetSpecMacro()
284 if (c.constantId == spcid) { in DefineForSpec()
296 const int len = sprintf(buf, "%u %uu\n", c.constantId, value); in DefineForSpec()
300 const int len = sprintf(buf, "%u %d\n", c.constantId, value); in DefineForSpec()
305 const int len = sprintf(buf, "%u %f\n", c.constantId, value); in DefineForSpec()
372 t.constantId = c.constant_id; in CreateSpecInfos()
H A Dspirv_cross_helper_structs_gles.h176 uint32_t constantId; member
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_compute_generic.cpp195 const uint32_t constantId = ref.offset / sizeof(uint32_t); in GetPsoHandle() local
198 … if (shaderSpecializationData_.data[constantId] != spec->specializationFlags[specId].value) { in GetPsoHandle()
199 … shaderSpecializationData_.data[constantId] = spec->specializationFlags[specId].value; in GetPsoHandle()
H A Drender_node_fullscreen_generic.cpp178 const uint32_t constantId = ref.offset / sizeof(uint32_t); in GetPsoHandle() local
181 … if (shaderSpecializationData_.data[constantId] != spec->specializationFlags[specId].value) { in GetPsoHandle()
182 … shaderSpecializationData_.data[constantId] = spec->specializationFlags[specId].value; in GetPsoHandle()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_deferred_shading.cpp366 const uint32_t constantId = ref.offset / sizeof(uint32_t); in GetPsoHandle() local
370 specializationFlags[constantId] = currentRenderPPConfiguration_.flags.x; in GetPsoHandle()
372 specializationFlags[constantId] = 0; in GetPsoHandle()
374 specializationFlags[constantId] = currentScene_.lightingFlags; in GetPsoHandle()
376 specializationFlags[constantId] = currentScene_.cameraShaderFlags; in GetPsoHandle()
H A Drender_node_default_env.cpp372 const uint32_t constantId = ref.offset / sizeof(uint32_t); in GetPso() local
377 flags[constantId] = (uint32_t)bgType; in GetPso()
380 flags[constantId] = renderPostProcessConfiguration.flags.x; in GetPso()
383 flags[constantId] = currentScene_.cameraShaderFlags; in GetPso()
H A Drender_node_default_material_render_slot.cpp794 const uint32_t constantId = ref.offset / sizeof(uint32_t); in GetShaderSpecializationView() local
799 specializationData_.flags[constantId] = submeshFlags; in GetShaderSpecializationView()
801 specializationData_.flags[constantId] = combinedMaterialFlags; in GetShaderSpecializationView()
805 … specializationData_.flags[constantId] = static_cast<uint32_t>(submeshMaterialFlags.materialType); in GetShaderSpecializationView()
807 specializationData_.flags[constantId] = combinedMaterialFlags; in GetShaderSpecializationView()
809 specializationData_.flags[constantId] = lightingFlags; in GetShaderSpecializationView()
811 specializationData_.flags[constantId] = currentRenderPPConfiguration_.flags.x; in GetShaderSpecializationView()
813 specializationData_.flags[constantId] = cameraShaderFlags; in GetShaderSpecializationView()
H A Drender_node_default_depth_render_slot.cpp497 const uint32_t constantId = ref.offset / sizeof(uint32_t); in GetShaderSpecializationView() local
501 specializationData_.flags[constantId] = submeshFlags; in GetShaderSpecializationView()
503 specializationData_.flags[constantId] = submeshMaterialFlags.renderMaterialFlags; in GetShaderSpecializationView()
507 … specializationData_.flags[constantId] = static_cast<uint32_t>(submeshMaterialFlags.materialType); in GetShaderSpecializationView()
H A Drender_node_default_shadow_render_slot.cpp530 const uint32_t constantId = ref.offset / sizeof(uint32_t); in GetSubmeshPso() local
535 specializationFlags[constantId] = submeshFlags; in GetSubmeshPso()
538 specializationFlags[constantId] = submeshMaterialFlags.renderMaterialFlags; in GetSubmeshPso()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dspirv_cross_helper_structs_gles.h58 uint32_t constantId; in RENDER_BEGIN_NAMESPACE() member