Home
last modified time | relevance | path

Searched refs:computeShader (Results 1 – 7 of 7) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_loader.cpp174 string compShader = shaderVariant.computeShader; in HandleShaderFile()
312 const string_view computeShader = shaderVariant.computeShader; in CreateComputeShader() local
315 index = shaderMgr_.GetShaderModuleIndex(computeShader); in CreateComputeShader()
318 …const auto shaderFile = LoadShaderFile(computeShader, ShaderStageFlagBits::CORE_SHADER_STAGE_COMPU… in CreateComputeShader()
320 index = shaderMgr_.CreateShaderModule(computeShader, shaderFile.info); in CreateComputeShader()
322 PLUGIN_LOG_E("shader file not found (%s)", computeShader.data()); in CreateComputeShader()
363 PLUGIN_LOG_E("Failed to load shader : %s", computeShader.data()); in CreateComputeShader()
446 const string_view compShader = shaderVariants[0].computeShader; in CreateShader()
H A Dshader_data_loader.cpp60 SafeGetJsonValue(jsonData, "compute", result.error, data.computeShader); in LoadSingleShaderVariant()
61 if (data.computeShader.empty()) { in LoadSingleShaderVariant()
62 SafeGetJsonValue(jsonData, "comp", result.error, data.computeShader); in LoadSingleShaderVariant()
H A Dshader_data_loader.h56 BASE_NS::string computeShader; in RENDER_BEGIN_NAMESPACE() member
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dpipeline_state_object_gles.h36 const GpuComputeProgramGLES* computeShader; member
H A Dpipeline_state_object_gles.cpp259 plat_.computeShader = specialized_.get(); in ComputePipelineStateObjectGLES()
H A Drender_backend_gles.cpp2510 if (pipelineData.computeShader) { in BindResources()
2512 …static_cast<const GpuComputeProgramPlatformDataGL&>(pipelineData.computeShader->GetPlatformData()); in BindResources()
H A Ddevice_gles.cpp2159 …return unique_ptr<ComputePipelineStateObject> { pipeline->GetPlatformData().computeShader ? pipeli… in CreateComputePipelineStateObject()