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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_state_object_vk.cpp282 const uint32_t colAttachmentCount = renderPassSubpassDescs[subpassIndex].colorAttachmentCount; in GraphicsPipelineStateObjectVk() local
283 PLUGIN_ASSERT(colAttachmentCount <= PipelineStateConstants::MAX_COLOR_ATTACHMENT_COUNT); in GraphicsPipelineStateObjectVk()
284 for (size_t idx = 0; idx < colAttachmentCount; ++idx) { in GraphicsPipelineStateObjectVk()
307 colAttachmentCount, // attachmentCount in GraphicsPipelineStateObjectVk()