Searched refs:classTable (Results 1 – 2 of 2) sorted by relevance
38 ClassTable *classTable = nullptr; in ObjectIdToClass() local40 classTable = (ClassTable *) &EngineTab; in ObjectIdToClass()42 classTable = (ClassTable *) &AudioPlayerTab; in ObjectIdToClass()44 classTable = (ClassTable *) &AudioRecorderTab; in ObjectIdToClass()46 classTable = (ClassTable *) &OutputMixTab; in ObjectIdToClass()48 return classTable; in ObjectIdToClass()51 IObject *Construct(const ClassTable *classTable, SLEngineItf engine) in Construct() argument53 if (classTable == nullptr) { in Construct()56 IObject *thiz = (IObject *) calloc(1, classTable->mSize); in Construct()64 thiz->mClass = classTable; in Construct()
114 IObject *Construct(const ClassTable *classTable, SLEngineItf itf);