Searched refs:chunkNum (Results 1 – 3 of 3) sorted by relevance
156 if (chunkNum <= Byte2) { in png_validate_animation_chunk_order()209 if (i + 1 == chunkNum) { in png_validate_animation_chunk_order()298 uint32_t chunkNum = 0; in png_info_create() local306 if (chunkNum >= chunk_capacity) { in png_info_create()333 chunkNum++; in png_info_create()377 if (chunkNum < MiniChunkNum || in png_info_create()392 info->chunkNum = chunkNum; in png_info_create()450 frame->chunkNum++; in png_info_create()622 uint32_t chunkNum = 0; in isApng() local632 if (chunkNum >= chunk_capacity) { in isApng()[all …]
192 uint32_t chunkNum = 0; ///< the `fdAT`/`IDAT` chunk count member205 uint32_t chunkNum; ///< count of chunks member
102 int64_t chunkNum = static_cast<int64_t>(diff / chunkSize) + 1; in Init() local103 if ((chunkNum - static_cast<int64_t>(newFragmentInitChunkNum)) < 0) { in Init()119 bufferAddr_ = static_cast<uint8_t*>(malloc(sizePerChunk * chunkNum)); in Init()125 for (auto i = 0; i < chunkNum; ++i) { in Init()133 chunkMaxNum_ = chunkNum >= 1 ? static_cast<uint32_t>(chunkNum) - 1 : 0; // -1 in Init()914 size_t chunkNum = chunkMaxNum_ + 1 >= freeChunks_.size() ? in ResetReadSizeAlloc() local921 totalReadSize_ = preChunkSize * chunkNum; in ResetReadSizeAlloc()1123 uint64_t chunkNum = 0; in CheckInner() local1126 chunkNum = freeChunks_.size(); in CheckInner()1129 chunkNum += fragment.chunks.size(); in CheckInner()[all …]