Searched refs:childDrawable (Results 1 – 3 of 3) sorted by relevance
51 auto childDrawable = RSRenderNodeDrawableAdapter::OnGenerate(child); in OnUpdate() local52 if (!childDrawable) { in OnUpdate()55 if (childDrawable->GetSkipType() == SkipType::SKIP_SHADOW) { in OnUpdate()56 childDrawable->SetSkip(SkipType::NONE); in OnUpdate()58 stagingChildrenDrawableVec_.push_back(std::move(childDrawable)); in OnUpdate()67 auto childDrawable = RSRenderNodeDrawableAdapter::OnGenerate(child); in OnUpdate() local68 if (!childDrawable) { in OnUpdate()71 … auto shadowDrawable = RSRenderNodeDrawableAdapter::OnGenerateShadowDrawable(child, childDrawable); in OnUpdate()76 pendingChildren.push_back(std::move(childDrawable)); in OnUpdate()120 if (auto childDrawable = RSRenderNodeDrawableAdapter::OnGenerate(pairedNode)) { in OnSharedTransition() local[all …]
199 auto childDrawable = std::make_shared<RSChildrenDrawableBrotherAdapter>(); variable202 childDrawable->childrenDrawableVec_.emplace_back(childAdapter);203 renderNode->drawableVec_[static_cast<int32_t>(RSDrawableSlot::CHILDREN)] = childDrawable;
159 auto childDrawable = std::static_pointer_cast<RSSurfaceRenderNodeDrawable>( variable161 ASSERT_NE(childDrawable, nullptr);169 if (childDrawable->GetSyncDirtyManager()) {170 ASSERT_FALSE(childDrawable->GetSyncDirtyManager()->GetCurrentFrameDirtyRegion().IsEmpty());