Searched refs:characterSetId (Results 1 – 1 of 1) sorted by relevance
138 auto characterSetId = static_cast<uint16_t>(payload); in DisassemblePacket() local139 HILOGI("characterSetId: %{public}x", characterSetId); in DisassemblePacket()140 if (characterSetId != AVRC_MEDIA_CHARACTER_SET_UTF8) { in DisassemblePacket()456 auto characterSetId = static_cast<uint16_t>(payload); in DisassembleMpParameter() local457 HILOGI("characterSetId: %{public}x", characterSetId); in DisassembleMpParameter()458 if (characterSetId != AVRC_MEDIA_CHARACTER_SET_UTF8) { in DisassembleMpParameter()532 auto characterSetId = static_cast<uint16_t>(payload); in DisassembleMeParameter() local533 HILOGI("characterSetId: %{public}x", characterSetId); in DisassembleMeParameter()534 if (characterSetId != AVRC_MEDIA_CHARACTER_SET_UTF8) { in DisassembleMeParameter()730 uint16_t characterSetId = AVRC_MEDIA_CHARACTER_SET_UTF8; in DisassemblePacket() local[all …]