Searched refs:cameraToPointY (Results 1 – 1 of 1) sorted by relevance
50 float cameraToPointY = cameraToPointVector.y; in InplaceFogBlock() local61 const float cameraToMinIntersectionY = minIntersectionT * cameraToPointY; in InplaceFogBlock()63 cameraToPointY = cameraToPointY - cameraToMinIntersectionY; in InplaceFogBlock()69 const float layer1Integral = CalculateLineIntegral(L1, cameraToPointY, cameraY); in InplaceFogBlock()72 const float layer2Integral = CalculateLineIntegral(L2, cameraToPointY, cameraY); in InplaceFogBlock()