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Searched refs:cameraToPointLengthInv (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_inplace_fog_common.h54 const float cameraToPointLengthInv = inversesqrt(cameraToPointLengthSqr); in InplaceFogBlock() local
55 float worldDistanceToCamera = cameraToPointLengthSqr * cameraToPointLengthInv; in InplaceFogBlock()
60 const float minIntersectionT = minDistance * cameraToPointLengthInv; in InplaceFogBlock()