Searched refs:cameraHandle (Results 1 – 5 of 5) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | scene_util.cpp | 155 ScopedHandle<CameraComponent> cameraHandle = ccm->Write(entity); in UpdateCameraViewport() local 156 if (!cameraHandle) { in UpdateCameraViewport() 158 cameraHandle = ccm->Write(entity); in UpdateCameraViewport() 159 if (!cameraHandle) { in UpdateCameraViewport() 163 CameraComponent& cameraComponent = *cameraHandle; in UpdateCameraViewport() 177 ScopedHandle<CameraComponent> cameraHandle = ccm->Write(entity); in UpdateCameraViewport() local 178 if (!cameraHandle) { in UpdateCameraViewport() 180 cameraHandle = ccm->Write(entity); in UpdateCameraViewport() 181 if (!cameraHandle) { in UpdateCameraViewport() 185 CameraComponent& cameraComponent = *cameraHandle; in UpdateCameraViewport()
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/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/ |
H A D | lume_common.cpp | 583 if (auto cameraHandle = cameraManager_->Read(cameraEntity_); cameraHandle) { in OnTouchEvent() local 584 …perspectiveCamera = (cameraHandle->projection == CORE3D_NS::CameraComponent::Projection::PERSPECTI… in OnTouchEvent() 982 if (auto cameraHandle = cameraManager_->Write(cameraEntity_); cameraHandle) { in CreateEnvScene() local 984 cameraHandle->pipelineFlags |= CORE3D_NS::CameraComponent::CLEAR_COLOR_BIT; in CreateEnvScene() 995 cameraHandle->environment = entity; in CreateEnvScene()
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/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | scene_impl.cpp | 134 auto cameraHandle = GetCameraHandle(camera); in GetData() local 135 if (cameraHandle == SCENE_NS::IScene::DEFAULT_CAMERA) { in GetData() 136 cameraHandle = defaultCameraHandle_; in GetData() 138 auto handle = cameraHandle; in GetData() 139 if (cameraHandle == SCENE_NS::IScene::DEFAULT_CAMERA && !bitmaps_.empty()) { in GetData()
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H A D | scene_holder.h | 121 void SetRenderSize(uint32_t width, uint32_t height, uint64_t cameraHandle); 501 void UpdateViewportSize(uint32_t width, uint32_t height, uint64_t cameraHandle);
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H A D | scene_holder.cpp | 169 void SceneHolder::SetRenderSize(uint32_t width, uint32_t height, uint64_t cameraHandle) in SetRenderSize() argument 172 UpdateViewportSize(width, height, cameraHandle); in SetRenderSize() 660 void SceneHolder::UpdateViewportSize(uint32_t width, uint32_t height, uint64_t cameraHandle) in UpdateViewportSize() argument 672 if (cameraHandle == 0 && !cameras_.empty()) { in UpdateViewportSize() 674 cameraHandle = cameras_.front()->entity.id; in UpdateViewportSize() 682 if (c->entity.id == cameraHandle) { in UpdateViewportSize()
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